What is a Behavior ?
A behavior is an easy way to make the robot talk, walk, dance, play a sound, etc...
A behavior contains Boxes which are sequentially or simultaneously executed.
Inside the Project folder, the behavior is stored in a .XAR file located in a sub-folder.
To create a behavior
Select boxes from the Box library panel. In this example, we choose the box "Say" : Speech > Creation > Say | ![]() |
Drag and drop them into the Flow diagram panel. Connect them so as to define the sequence of action to perform. Drag the mouse from the ![]() ![]() | ![]() |