What is a Behavior ?
A behavior is an easy way to make the robot talk, walk, dance, play a sound, etc...
A behavior contains Boxes which are sequentially or simultaneously executed.
Inside the Project folder, the behavior is stored in a .XAR file located in a sub-folder.
To create a behavior
Select boxes from the Box library panel. In this example, we choose the box "Say" : Speech > Creation > Say | |
Drag and drop them into the Flow diagram panel. Connect them so as to define the sequence of action to perform. Drag the mouse from theonStart input of the behavior to theonStart input of the box in order to create a link as illustrated on the diagram. |